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Think Violence. Ronin MUD.

 

SubClasses.

Subclasses allow players to specialize in particular areas for their class. Depending on the subclass chosen, extra skills and spells become available to practice. All subclass skills/spells must be practiced in the presence of the appropriate subclass master.

Cleric DRUID TEMPLAR
Magic User ENCHANTER ARCHMAGE
Thief ROGUE BANDIT
Warrior WARLORD GLADIATOR
Ninja RONIN MYSTIC
Nomad TRAPPER RANGER
Paladin CAVALIER CRUSADER
Anti-Paladin DEFILER INFIDEL
Bard BLADE SINGER CHANTER
Commando LEGIONNAIRE MERCENARY

Each subclass is broken up into 5 levels and to gain these levels, players must redeem subclass points. These points are obtained by various means, and the number required per level are as follows.

Level Points
----- ------
1 70
2 140
3 210
4 280
5 350

There is also a main level restriction on the ability to gain subclasses. A character must be at least level 30 to obtain the first 2 subclasses, level 40 to obtain the second 2, and level 45 to obtain the last.

To gain a subclass go to your subclass master and say "choose <SUBCLASS NAME›".

Subclasses are not yet fully implemented and are subject to possible change. As a result, when there is a major change to a subclass, for a limited time, players will be given the opportunity to switch to or from that subclass without loss of level.